
📅 Wednesday, July 22, 2026 at 12:30 AM
📍 Online
🆓 Free entry
Source: crawl:meetup-com
I'm Hayder, the new organizer. Austin already has great meetups for hanging out and demoing your builds. What it doesn't have is a meetup dedicated to the hardest part of game development: getting your game discovered and played. That's what this group is becoming. Wishlists, store pages, creator outreach, launch strategy, postmortems from devs who've shipped. The stuff that decides whether your game finds 200 players or 200,000. **This first meetup is a kickoff and meet-and-greet:** * Quick intro from me: who I am and where I want to take this group * Round-the-room intros: what you're working on and your biggest marketing challenge * Open discussion: what topics and speakers you want to see * Hang out after **Who should come:** indie devs, studio folks, marketers, students, anyone shipping (or planning to ship) a game. **What to bring:** nothing but yourself. If you have a Steam page live, be ready to share it. We might do a few live store page first impressions if there's interest. See you there.